Clan Structure

Revised: 25 February 2017 by leader.gifGreatJackal

“The most important document ever written for Officers and Members. Ensure you study and memorize this in great detail” ~ GJ

OVERVIEW

 

Important Notes

Command & Leadership – The 4 Spans of Command
Probably one of the most important concepts to master in DI is understanding the 4 Spans of Command. In addition to the above mentioned Clan Command and Division Command, there also is Legion Command and Team Command. Teams operate like squads within the Division to achieve goals set by their Commander. It’s important to understand that there are 4 Command positions in Damage Inc, they are the:

– Leader of the Clan (Clan Command)
– Commander of a Legion (
Legion Command)
– Commander of a Division (Division Command)
– Leader of a Team (Team Command)

 

Clan Command

 Position

 Key Responsibilities Eligible Ranks
Leader of Damage Inc
1. Head of Damage Inc.
2. Establish and execute the DI yearly plan.
3. Lead the Clan Strategy.
Leader
Chief of Staff 1. Head of HQ and 2nd-in-Command of Damage Inc.
2. Ensure HQ is functioning optimally.
3. Train and mentor senior HQ Staff.
Chancellor

Head Administrator

1. Head of Clan Administration.
2. Pro-actively seeks problems and improvements within the administrative functions and resolves/improves them.
3. Train and mentor HQ administrative officers as needed.
Director

Legion Commander

1. Head of a Legion (4-7 Divisions).
2. Standardize all processes and practices across Divisions to ensure they keep within the DI culture and with a focus on the Division Commanders.
3. Responsible for ensuring Division Commanders are trained and mentored within their positions.
Director

Chief Justice

1. Head of Justice.
2. Ensure all appeals are processed immediately.
3. Responsible for ensuring the judgments are enforced.
Director

Tournament Chair

1. Head of Tournaments.
2. Chair the Damage Inc Tournament Committee that is to find/plan/host suitable Tournaments for our Divisions.
3. Mentor and Guide Division Vice’s within the Tournament Committee.
General

Commandant

1. Second-in-Command of a Legion.
2. Standardize all processes and practices across Divisions to ensure they keep within the DI culture and with a focus on the Team Leaders.
3. Responsible for managing Officer Training within their Legion.
General

HQ Administrative Officers

1. Run and manage an administrative area within DI HQ in accordance with the Code of Ops.
2. Key Administrative Areas:
—Initiate Managers
—Gate Keepers
—Activity Managers
Vice
Marshal
Lieutenant

Justice

1. Part of the Justice Committee.
2. Ensure all appeals are processed immediately.
3. Assist in ensuring the judgments are enforced.
Vice

Chief
Aide-de-Camp

1. Responsible for helping the Leader of Damage Inc in tracking, follow up and communication of various projects in Damage Inc.
2. Responsible for ensuring Division Aide-de-Camps are trained and mentored within their positions.
Vice

 

Division Command

 Position

 Key Responsibilities Eligible Ranks
Division Commander 1. Head of a Division (2-9 Teams).
2. Provide the leadership and strategy for their Division.
3. Responsible for ensuring their Division remains compliant with the Code of Ops.
General
Commander
Division Vice 1. Second-in-Command of a Division.
2. Form part of the Tournament Committee (irrespective of whether the Division is competitive or not) and guide the Division on Events.
3. Train and mentor Junior Division Officers
Vice

 

Team Command

 Position

 Key Responsibilities Eligible Ranks
Team Leader 1. Head of a Team (5-15 Members).
2. Provide the leadership and strategy for their Team.
3. Responsible for ensuring their Team remains compliant with the Code of Ops.
Captain
Team 2nd-in-Command

(Teams with 12+ Members*)

1. Second-in-Command of a Team.
2. Support the Team Leader in providing leadership and strategy for their Team.
3. Assist the The Team Leader in ensuring their Team remains compliant with the Code of Ops.
Lieutenant

* Team 2nd-in-Command is optional at 10+ member, required at 12+